Mod List

Install the sections in order. The layout matches the companion guide, but the actual mod choices stay specific to Pocket Wastelands.

Before downloading mods

Install sections in order. Use the listed file unless the note says otherwise. When a mod has optional files or special download choices, the note is listed directly under that mod.

Root tools warning

Some tools belong in the game root next to FalloutNV.exe, not inside Data. This applies to both guides because xNVSE, the 4GB patcher, and some helper tools are root-level tools.

Required PC-side preparation

TTW must be generated on PC first. This section points back to setup instead of repeating the full TTW generation guide.

Tale of Two Wastelands

Required
Main fileTTW installer output zipped as TTW.zip
Install withDML archive import

Generate on PC, zip the finished output folder, move it to Android, then import the archive into DML.

YUPTTW

Required
Main fileYUPTTW current file
Install withDML archive import

Install as a separate mod after TTW. Keep it above extra content and patches that depend on TTW.

Visual C++ Redistributables AIO

Recommended
Main fileVC++ AIO
Install locationPC and GameNative container if needed

Many engine plugins and tools expect current VC++ runtimes. Install on PC before generating TTW. Also install in the GameNative container if DLL mods or tools crash immediately.

Required utilities

Root-level tools and core dependencies that should be installed before the rest of the list.

New Vegas Script Extender (xNVSE)

Required
Main fileNew Vegas Script Extender (xNVSE)
Install locationGame root

Copy the xNVSE files next to FalloutNV.exe. With the 4GB patcher, the game executable should auto-load xNVSE. Use nvse_loader.exe only if your setup requires it.

FNV 4GB Patcher

Required
Main file4GB Patcher
Use forGOG

Run once against FalloutNV.exe. Keep the patched executable in the game root.

Epic Games Patcher

Only for Epic
Main fileEpic Games Patcher
Use forEpic Games Store installs

Use this instead of the normal 4GB patcher if your New Vegas copy is the Epic Games version.

TTW NVSE Plugin

Required
Main fileTTWNVSE
TypeNVSE plugin

Hard requirement for TTW. Install through DML unless you are manually placing root-level files for testing.

JIP LN NVSE Plugin

Required
Main fileJIP LN NVSE Plugin
NotesInstall the JIP LN Settings INI too.

Core dependency and engine fix plugin used by modern New Vegas and TTW mods.

ShowOff xNVSE Plugin

Required
Main fileShowOff NVSE
NotesInstall the ShowOff INI from the file page.

Adds new functions, tweaks, and engine-level fixes.

NVTF - New Vegas Tick Fix

Required
Main fileNVTF
NotesInstall the NVTF INI too.

Fixes micro-stutter and timing behavior. Keep a 60 FPS target first on Android.

FNV Mod Limit Fix

Required
Main fileMLF
TypeEngine fix

Raises file-handle limits and helps loading behavior even before the list becomes large.

Yvile's Crash Logger

Recommended
Main fileCrash Logger
UseReports and debugging

Install before broader testing so crash reports are more useful.

Core stability / bug fixes

TTW stability and engine-fix plugins adapted from the TTW/New Vegas baseline.

Combat Lag Fix

Required
Main fileFast Weapon Lag Fix
TypeNVSE plugin

Helps combat-related frame drops caused by engine behavior.

VATS Lag Fix

Required
Main fileVATS Lag Fix
TypeNVSE plugin

Fixes delay before VATS hit percentages appear in some cases.

ActorCause Save Bloat Fix

Required
Main fileActorCause Save Bloat Fix
TypeNVSE plugin

Helps long-playthrough save and load behavior.

UI / quality of life

UI and testing utilities that are useful while keeping the initial TTW setup focused.

kNVSE Animation Plugin

Required
Main filekNVSE
TypeAnimation framework

Resource for modern animation mods. Keep it even if this first guide does not add many animation mods yet.

UIO - User Interface Organizer

Required
Main fileUIO - User Interface Organizer
TypeUI utility

Keeps HUD and UI extensions working together and fixes UI behavior.

Improved Console

Recommended
Main fileImproved Console
UseDebugging

Useful when checking forms, plugins, and scripted behavior.

Console Paste Support

Recommended
Main fileConsole Paste
UseDebugging

Useful if you paste console commands during testing.

Performance / Android-safe choices

Keep the first TTW Android pass conservative. TTW is heavier than plain New Vegas.

BethINI Pie

Required
Main fileBethINI Pie
UseAndroid-friendly INI setup

Use this guide's setup page to pick conservative settings and set the TTW starting quest.

Fallout New Vegas Performance Guide

Reference
UsePerformance reference
NotesApply carefully on Android

Useful background for DXVK, frame limiting, fullscreen behavior, HDR, and performance problems.

Optional additions

Keep optional additions out until the TTW baseline works. TTW is heavier than plain New Vegas, so add extras one at a time only after the start area is stable.

Notes for optional files or special downloads

When a mod has optional files or special download choices, the note is listed directly under that mod. Do not install every optional file just because it exists.

What not to change here

Do not remove TTW generation, YUPTTW, or the plugin-file handoff steps. Do not assume a Pocket Mojave result proves TTW compatibility.

Next step

After this page is installed and tested, continue to the Load Order page. Use DML to write the activation files, then separately verify the timestamp-based TTW plugin order in the actual Data folder.

Checkpoint

  1. Deploy in DML.
  2. Review the plugins DML detected.
  3. Write plugin files.
  4. Copy plugins.txt and loadorder.txt into GameNative AppData.
  5. Verify the ESM and ESP timestamps in the shared-storage Data folder.
  6. Start a new game and verify the TTW start happens.